Agent
[<Interface>]
type Agent =
abstract member closed: bool with get, set
abstract member destroyed: bool with get, set
abstract member dispatch (options: DispatchOptions, handler: DispatchHandlers) : bool| Assembly | Glutinum.Node |
| Inherits | obj \| null |
| Implements | Dispatcher |
| Attributes | [<AllowNullLiteral>] [<Interface>] |