Gamepad
[<Interface>]
type Gamepad =
abstract member axes: ReadonlyArray<float>
abstract member buttons: ReadonlyArray<GamepadButton>
abstract member connected: bool
abstract member id: string
abstract member index: float
abstract member mapping: GamepadMappingType
abstract member timestamp: DOMHighResTimeStamp
abstract member vibrationActuator: GamepadHapticActuator
static member Create (axes: ResizeArray<float>, buttons: ResizeArray<GamepadButton>, connected: bool, id: string, index: float, mapping: GamepadMappingType, timestamp: DOMHighResTimeStamp, vibrationActuator: GamepadHapticActuator) : Gamepad| Assembly | Glutinum.Web |
| Inherits | obj \| null |
| Attributes | [<AllowNullLiteral>] [<Interface>] [<Global>] |
Properties
abstract member buttons: ReadonlyArray<GamepadButton>abstract member mapping: GamepadMappingTypeabstract member timestamp: DOMHighResTimeStampabstract member vibrationActuator: GamepadHapticActuatorMethods
static member Create (axes: ResizeArray<float>, buttons: ResizeArray<GamepadButton>, connected: bool, id: string, index: float, mapping: GamepadMappingType, timestamp: DOMHighResTimeStamp, vibrationActuator: GamepadHapticActuator) : Gamepad