GPUBindGroupLayoutEntry
[<Interface>]
type GPUBindGroupLayoutEntry =
abstract member binding: GPUIndex32 with get, set
abstract member buffer: GPUBufferBindingLayout option with get, set
abstract member externalTexture: GPUExternalTextureBindingLayout option with get, set
abstract member sampler: GPUSamplerBindingLayout option with get, set
abstract member storageTexture: GPUStorageTextureBindingLayout option with get, set
abstract member texture: GPUTextureBindingLayout option with get, set
abstract member visibility: GPUShaderStageFlags with get, set
static member Create (binding: GPUIndex32, visibility: GPUShaderStageFlags, ?buffer: GPUBufferBindingLayout, ?externalTexture: GPUExternalTextureBindingLayout, ?sampler: GPUSamplerBindingLayout, ?storageTexture: GPUStorageTextureBindingLayout, ?texture: GPUTextureBindingLayout) : GPUBindGroupLayoutEntry| Assembly | Glutinum.Web |
| Inherits | obj \| null |
| Attributes | [<AllowNullLiteral>] [<Interface>] |
Properties
abstract member binding: GPUIndex32 with get, setabstract member buffer: GPUBufferBindingLayout option with get, setabstract member externalTexture: GPUExternalTextureBindingLayout option with get, setabstract member sampler: GPUSamplerBindingLayout option with get, setabstract member storageTexture: GPUStorageTextureBindingLayout option with get, setabstract member texture: GPUTextureBindingLayout option with get, setabstract member visibility: GPUShaderStageFlags with get, setMethods
static member Create (binding: GPUIndex32, visibility: GPUShaderStageFlags, ?buffer: GPUBufferBindingLayout, ?externalTexture: GPUExternalTextureBindingLayout, ?sampler: GPUSamplerBindingLayout, ?storageTexture: GPUStorageTextureBindingLayout, ?texture: GPUTextureBindingLayout) : GPUBindGroupLayoutEntry