GPUColorTargetState
[<Interface>]
type GPUColorTargetState =
abstract member blend: GPUBlendState option with get, set
abstract member format: GPUTextureFormat with get, set
abstract member writeMask: GPUColorWriteFlags option with get, set
static member Create (format: GPUTextureFormat, ?blend: GPUBlendState, ?writeMask: GPUColorWriteFlags) : GPUColorTargetState| Assembly | Glutinum.Web |
| Inherits | obj \| null |
| Attributes | [<AllowNullLiteral>] [<Interface>] |
Properties
abstract member blend: GPUBlendState option with get, setabstract member format: GPUTextureFormat with get, setabstract member writeMask: GPUColorWriteFlags option with get, setMethods
static member Create (format: GPUTextureFormat, ?blend: GPUBlendState, ?writeMask: GPUColorWriteFlags) : GPUColorTargetState