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GPUColorTargetState

[<Interface>]
type GPUColorTargetState =
    abstract member blend: GPUBlendState option with get, set
    abstract member format: GPUTextureFormat with get, set
    abstract member writeMask: GPUColorWriteFlags option with get, set
    static member Create (format: GPUTextureFormat, ?blend: GPUBlendState, ?writeMask: GPUColorWriteFlags) : GPUColorTargetState
AssemblyGlutinum.Web
Inheritsobj \| null
Attributes[<AllowNullLiteral>] [<Interface>]

Properties

abstract member blend: GPUBlendState option with get, set
abstract member format: GPUTextureFormat with get, set
abstract member writeMask: GPUColorWriteFlags option with get, set

Methods

static member Create (format: GPUTextureFormat, ?blend: GPUBlendState, ?writeMask: GPUColorWriteFlags) : GPUColorTargetState