``core-features-and-limits``
``depth32float-stencil8``
``indirect-first-instance``
``rg11b10ufloat-renderable``
``texture-compression-astc``
``texture-compression-astc-sliced-3d``
``texture-compression-bc``
``texture-compression-bc-sliced-3d``
``texture-compression-etc2``
``texture-formats-tier1``
member Isclip-distances: bool
member Iscore-features-and-limits: bool
member Isdepth-clip-control: bool
member Isdepth32float-stencil8: bool
member Isdual-source-blending: bool
member Isfloat32-blendable: bool
member Isfloat32-filterable: bool
member Isindirect-first-instance: bool
member Isprimitive-index: bool
member Isrg11b10ufloat-renderable: bool
member Isshader-f16: bool
member Istexture-compression-astc: bool
member Istexture-compression-astc-sliced-3d: bool
member Istexture-compression-bc: bool
member Istexture-compression-bc-sliced-3d: bool
member Istexture-compression-etc2: bool
member Istexture-formats-tier1: bool
member Istimestamp-query: bool