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GPURenderBundleEncoderDescriptor

[<Interface>]
type GPURenderBundleEncoderDescriptor =
    abstract member depthReadOnly: bool option with get, set
    abstract member stencilReadOnly: bool option with get, set
    static member Create (colorFormats: ResizeArray<GPUTextureFormat option>, ?label: string, ?depthStencilFormat: GPUTextureFormat, ?sampleCount: GPUSize32, ?depthReadOnly: bool, ?stencilReadOnly: bool) : GPURenderBundleEncoderDescriptor
AssemblyGlutinum.Web
Inheritsobj \| null
ImplementsGPURenderPassLayout
Attributes[<AllowNullLiteral>] [<Interface>]

Properties

abstract member depthReadOnly: bool option with get, set
abstract member stencilReadOnly: bool option with get, set

Methods

static member Create (colorFormats: ResizeArray<GPUTextureFormat option>, ?label: string, ?depthStencilFormat: GPUTextureFormat, ?sampleCount: GPUSize32, ?depthReadOnly: bool, ?stencilReadOnly: bool) : GPURenderBundleEncoderDescriptor