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GPURenderPassLayout

[<Interface>]
type GPURenderPassLayout =
    abstract member colorFormats: ResizeArray<GPUTextureFormat option> with get, set
    abstract member depthStencilFormat: GPUTextureFormat option with get, set
    abstract member sampleCount: GPUSize32 option with get, set
    static member Create (colorFormats: ResizeArray<GPUTextureFormat option>, ?label: string, ?depthStencilFormat: GPUTextureFormat, ?sampleCount: GPUSize32) : GPURenderPassLayout
AssemblyGlutinum.Web
Inheritsobj \| null
ImplementsGPUObjectDescriptorBase
Attributes[<AllowNullLiteral>] [<Interface>]

Properties

abstract member colorFormats: ResizeArray<GPUTextureFormat option> with get, set
abstract member depthStencilFormat: GPUTextureFormat option with get, set
abstract member sampleCount: GPUSize32 option with get, set

Methods

static member Create (colorFormats: ResizeArray<GPUTextureFormat option>, ?label: string, ?depthStencilFormat: GPUTextureFormat, ?sampleCount: GPUSize32) : GPURenderPassLayout