GPURenderPipelineDescriptor
[<Interface>]
type GPURenderPipelineDescriptor =
abstract member depthStencil: GPUDepthStencilState option with get, set
abstract member fragment: GPUFragmentState option with get, set
abstract member multisample: GPUMultisampleState option with get, set
abstract member primitive: GPUPrimitiveState option with get, set
abstract member vertex: GPUVertexState with get, set
static member Create (layout: GPUAutoLayoutMode, vertex: GPUVertexState, ?label: string, ?depthStencil: GPUDepthStencilState, ?fragment: GPUFragmentState, ?multisample: GPUMultisampleState, ?primitive: GPUPrimitiveState) : GPURenderPipelineDescriptor
static member Create (layout: GPUPipelineLayout, vertex: GPUVertexState, ?label: string, ?depthStencil: GPUDepthStencilState, ?fragment: GPUFragmentState, ?multisample: GPUMultisampleState, ?primitive: GPUPrimitiveState) : GPURenderPipelineDescriptor
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| Assembly | Glutinum.Web |
| Inherits | obj \| null |
| Implements | GPUPipelineDescriptorBase |
| Attributes | [<AllowNullLiteral>] [<Interface>] |
Properties
Methods