type GPUTextureSampleType = | depth | float | sint | uint | ``unfilterable-float``
Glutinum.Web
[<RequireQualifiedAccess>]
[<StringEnum>]
depth
float
sint
uint
``unfilterable-float``
member Isdepth: bool
member Isfloat: bool
member Issint: bool
member Isuint: bool
member Isunfilterable-float: bool
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