WebGLShaderPrecisionFormat
[<Interface>]
type WebGLShaderPrecisionFormat =
abstract member precision: GLint
abstract member rangeMax: GLint
abstract member rangeMin: GLint
static member Create (precision: GLint, rangeMax: GLint, rangeMin: GLint) : WebGLShaderPrecisionFormat| Assembly | Glutinum.Web |
| Inherits | obj \| null |
| Attributes | [<AllowNullLiteral>] [<Interface>] [<Global>] |
Properties
abstract member precision: GLintabstract member rangeMax: GLintabstract member rangeMin: GLintMethods
static member Create (precision: GLint, rangeMax: GLint, rangeMin: GLint) : WebGLShaderPrecisionFormat